Tuesday, July 31, 2018

July Game Goals and Monthly Wrapup

July Game Goals

I tried for what I thought were modest game goals for July to see how it went: 

World of Warcraft

On Blackwater Raiders:

Gear up the Fabulous Seven in preparation for BFA.  Thanks to the Darkshore World Quests, yes on this one.  The biggest gain came for my newbie 110 Demon Hunter who went from item level 162 to 191.  She is so ready.

Move Death Knight, Monk to level 110.   Nope.

Get Shaman, Hunter, Warrior to level 100 and to the Broken Isles.   Nope.

Tidy up quest logs.   Pretty much.

Lord of The Rings Online

Try to work the Burglar all the way through the Lonelands, finally.   Nope. I even missed Weathertop because I was playing on a different server with my current favorite, a Hunter.  She went from level 14 (where she has sat since the game went live) to level 16.  Smokin' her way through Middle Earth!

Do the unthinkable and buy bank space because, she is the also the cook, and all these tasty treats are filling her bags, that I'd like to just store away.   I turned out to have like 41000 Turbine Points so I got Moria, and I thought I was buying Shared Storage too. It turns out they let me buy a couple of slots of shared storage, and the rest was being added as bag space for all characters.  They have the most enormous bags ever.   Gack, I could have bought more.

Get that poor Warden out of the starter area.  Nope. Alas, she remains imprisoned.

Wrap up 

I'm ready for Blaugust.  I have four posts written and scheduled.  My calendar is filled in with post topics for all but six days.

Just gearing up for Blaugust has given me the inspiration to write more.  I think I've doubled what my post count was at the beginning of the month, in total for the year.    I'm going to make that goal of 100 posts for 2018.

Discord wasn't as scary as I thought.  Somehow I thought it was all voice, and you do not want to put me in front of a microphone.   I'm super impressed by how many people are on there, and how many are signed up  to take part.

I spent most of my time playing World of Warcraft this month.   New characters, old characters.

See you on the other side!

Monday, July 30, 2018

Some Good Squishiness

I've really just been running my 110s through the Darkshore World Quests this week and haven't worked on leveling any other classes.   Between World Quests and the ruination of Kalimdor, I'm looking at a couple of lower levels.

I looked at my Death Knight (Frost) (Level 101)

and Monk (Windwalker) (Level 100)

and they're not bad. The most excellent thing is, they didn't have the item level to do any Legion dungeons before the Great Flattening aka the Stat Squish, but now they can both queue up! Yay!  I'm happiest when I can combine questing and dungeon runs.  Very nice!  I just have to set up their talents it's off to the dungeons deep.

The Death Knight will be easy, she runs dungeons all the time.

The Monk, though, she might get the Golden Bootski if I can't do decent DPS with her, and for sure control some of her wild bouncing around.

Game Notes

Forgotten City

Adventure Gamers has a post on a game that was a Skyrim mod called Forgotten City.

I'm unfamiliar with the mod, but I like the ancient mysteries to-be-solved aspect of the upcoming release which adds to what the mod apparently offered.

Deep underground in an ancient Roman city, 26 trapped explorers lay dead because one of them broke a mysterious law. Within, a portal leads back into the past, allowing you to change their fate – or witness their deaths in a time loop for eternity. Fortunately, hope remains. The Forgotten City offers incredible freedom, inviting players to manipulate the timeline, Groundhog Day-style, so events play out differently. By talking with diverse characters, making tough choices in moral dilemmas, and thinking laterally, you can unlock vastly different endings.

The Forgotten City reveal trailer from Adventure Gamers on Vimeo.

Modern Storyteller is the Developer/Publisher 

A Fallout Universe Timeline

From PC Gamer, a really great Fallout Timeline so you can see where everything fits in, particularly of interest is Fallout 76.  Definitely not our world they're working with. 


Also via PC Gamer  a "social survival" game whose description somehow initially reminded me of elements of Fallout 76.

In Grimmwood, you and up to 30 players spawn on a procedurally generated map and have to build a town together. Monsters will attack when the sun goes down, and the waves become more powerful each night. You can explore, gather resources and craft on your own, but as Chris discovered, you end up having to relying on other players to survive.

Looking at the publisher's website, it seems quite different.  More of an old rpg.  It's hard to picture how 30 people could interact.  Intriguing though.

Visit Headup Games

Friday, July 27, 2018

Just When You Thought It Was Safe To Go Back To The Blogroll

Once again I've updated my blogroll to get all of the Blaugust participants on it so I can enjoy everyone's posts.  

I used TAGD's handy post with all the links to make sure I got them.

Although I like Blogger's blogroll best because you can include "snippets" of the latest post, sometimes it won't accept feeds, and sometimes it doesn't update blogs though there are recent posts.  So, scroll all the way down to check for posts.  I pulled most blogs off that hadn't posted in say, 5 months, but not all.  If something says a year, that's just a problematic feed.

Not all the blogs are Blaugust blogs, they're just ones I've found of interest.  Check with the biggies, aka the Mentors for exclusively Blaugusty lists.

Wednesday, July 25, 2018

World of Warcraft: Darkshore

I'm sending all of my characters who are eligible through the quests in Darkshore, and am taking the great opportunity to boost item levels.

I've decided to send the weaker characters through everything first so they don't get left behind, or remain the weaker characters.   My little Rogue is now at 186.  Ta da.

The rest are in Astranaar.  All those wisps are dead elves.  There are hundreds going through here.

The World Quests have not only made my characters be better equipped to move onward, a very special thing happened for my Druid.  One of the World Quests had a Greatstaff reward.  It said it was for Balance specialization.  

 Why have it for a specialization?

Because...I can use staves...

And I went for it with my Feral Druid, singing "set me free why don't you babe" as I did the quest.
Magic!  That's my kitty!

There's a World Quest called Spiritual Aid.  One of the things you do is free Wisps by clicking on them.

My Gnome and Dwarf had some trouble with this, as a fair few were out of reach of these tiny folks.  My Gnome had to climb on a column to reach one.  I thought, why did they make it so it would be above the heads of some of my characters.  Then I recalled, Elves, Worgen and Draenai are the races usually going through this area of the world, and no problems for them.  Remember the little people!

Tuesday, July 24, 2018

World of Warcraft: A Short Lived Peace

I played through the Teldrassil quests just once in Beta, and I shut down the game and my computer afterward and was just stunned, and so sad.

Today's update...I needed to play through it, but I was in tears before I ever left Stormwind.  They've changed it a bit for today's update, and thanks for that.  I hope there are more changes. 

Because from Astranaar to Darnassus it was a slaughter of innocents, it was hopeless, there were Alliance leaders giving up to the inevitability of the Horde onslaught at every turn.  The world was aflame.

I have so may elven characters.  There isn't a more peaceful, serene area in the game than the elf starting areas.   I've left a brave little level 10 elf in Darnassus on quiet little server to see how she weathers the storm.  Be brave little elf.

Monday, July 23, 2018

Squished! Feral Druid

To see how my Druid fares now, I sent her to Argus where she should have been working for awhile now, but I really hate the place.   I fought a few things, looked for treasures and Astral Glory flowers.
No problems in any fights till I tried an Argussian Vigilant.  I died before I could hit Shadowmeld when the fight was going rapidly south.  Ah, well.

Nothing special in Court of Stars.  Paladin tank, we made quick work of everything.  Actually got a ring with a tiny upgrade.

Here's the one character whose traits have not changed and whose Talents I can pick without looking at a list.

Lunar Inspiration
Mighty Bash
Jagged Wounds
Brutal Slash
Moment of Clarity

Sunday, July 22, 2018

Squished! Assassination Rogue

Note the worried expression on her face.  Well may she worry.   As her dungeon test, she got in mid-to-finish on Vault of the Wardens and it felt like she wasn't doing much damage.  I sent her back into the queue and got Darkheart Thicket.  While everything went well, it just had that squishy feel, you know?  See me fight with my toothpicks!  Wahhh!

Out in the world she was in Stormheim for a Skinning quest "Seymour and Agnes".  Hmmpf what a mean mom.   Against individual creatures, no problems, everything down fast.  Still.

When I got back to Dalaran, I felt like someone should send her a note:

She's a character whose talent choice notes I can't find and I picked some, but they are not likely to stay as they are.

Master Poisoner
Cheat Death
Prey On The Weak
Toxic Blade
Hidden Blades

Saturday, July 21, 2018

Squished! Retribution Paladin

My Paladin (seen here as she was) is finishing Val'sharah.   No problems handling any mobs. 

Her Dungeon test was Lower Karazhan, but she came in right near the end.  The tank was a Pull Monster.  The Healer begged him not to pull so much, but lots of death ensued.  Before a wipe in the last room, I judged my Paladin to be doing fine. 

I had selected Consecration at it's tier, because I've missed it.  It seems very weak though, so I'm trying Wake of Ashes in it's stead.

Her Talents:

Blade of Wrath
Blinding Light
Wake of Ashes
Unbreakable Spirit
Word of Glory

Friday, July 20, 2018

Squished! Destruction Warlock

My Destruction Warlock tested her squishiness level on a spider quest (agh, Why Did It Have To Be Spiders!) on the Broken Shore.   They had nothing going for them, wave their many legs as they might.  I'm seeing no squish for this character at all.

Her test Dungeon was Neltharion's Lair.  Completely smooth with a Paladin Tank (Paladin Tanks are the best!) who was cautious and hmm, only the Healer died.

Her talents had more changes, but I went with:

Dark Pact
Demonic Circle
Roaring Blaze
Channel Demonfire.

Thursday, July 19, 2018

Updating Game Files...Secret World Legends

To make sure I have plenty to write about in Blaugust I'm updating my game files for most of what I have installed MMO wise.  Ah, there's some good stuff out there I haven't played in quite awhile.

One was Secret World Legends, and I noticed right up on the front page they let you know you can play "TSW Classic" anytime just by clicking on their handy link.

With all the endless drama game companies put into just letting you play the game as it was, this seems very generous.

Squished! Fire Mage

I'm running my Sevens (as I now call my Blackwater 110s) on some quests and through a dungeon to see how the stat changes have affected their abilities.

First up was my Fire Mage who is finishing up Stormheim.   No squishy feel at all for her, she was able to steamroller all the bad guys.   That's what I'm looking for.

Her dungeon test was the Court of Stars.  Absolutely no problems.  (Draggy Tank, cough, cough, but everyone caught up pretty quickly.  He only died once.)

Her Talents got some rearrangement, but I took most of the same ones, except I took Phoenix Flames because I really like using the skill and it is now a Talent choice.  It does feel a bit less powerful now, but I noticed that in the beta as well. Hoping for some tuning upwards.

Incanter's Flow
Phoenix Flames
Frenetic Speed
Flame Patch

Tuesday, July 17, 2018

Lord of The Rings Online: Where Upgrading Character Models Is An Upgrade

I have an Atheren Hunter character in Lord of the Rings Online.  She was created the day the game went live, but is still only level 14, so has clearly not gotten any play time.   Ha ha, the name is mine, though.

She was pretty clunky looking, sort of an awful blockhead I considered deleting now and then, but I didn't want to lose the name.

Blockhead Atheren

Updated Atheren


If you can imagine, because I got in so fast and early, I have a Captain named Kate, a bow to Captain Kate of Star Trek Voyager.   I don't know the class at all, and she's only level 7 and in Archet, so she'll need some work.

There's a level 8 Loremaster as well with a name I used in beta.

I feel like playing these characters right now instead of my Landroval characters with their overfull banks and inventories, and some with the awful -1 in front of their names because they had to move from Meneldor, where they also had their names on the very first day.  It bugs me every time I see them, truthfully.

These characters are established, yet shiny and new.  There are only three of them, chat in the server seems nice.   I think these will get some time in the spotlight for awhile.


Luckily I was prepared for the stat squishes, because WHOMP.   It is taking me quite awhile to go through and fix everyone's talents and toolbars.  Luckily I did have them all written down.

Once they're all done I'll take everyone out in the world to see how they fare.  For hilarity, I'll send everyone into a dungeon because you know it will be all chaos.   And a good test of how the classes now play in familiar dungeons.

I watched the opening clip, I am finally going to give Anduin a break.  He was such a selfish brat in Pandaria, and I couldn't believe they killed off Varian to let this boy be king.  He's got heart though.  His face during the opening sequence, when he goes to rez everyone, and in a speech he gives in Stormwind in another quest, where his voice catches as he says his father name...sniff.  Got your back, kid.

Speaking of whomps....

The new character faces are supposed to be soooo expressive and work soooo wonderfully, they won't let you have the old character models anymore.   Blah blah mesh, blah blah everything.

Only humans, gnomes and dwarves are horrifying.  Everyone else pretty much looks the same.   Dwarves get by with the least fugly.  I think that's how you spell that.

The Fairest Of Them All

I forgot that I hated my feral cat's Uncle Scar form so much, that for a long time in Legion I wouldn't play the character.  I switched to some lower level Druids to Balance  (where I also dislike the Moonkin form).

My second most powerful character is my Warlock.  She was also the the most beautiful. They may as well have wiped her from the game.  My husband said she looked like she'd fallen down an elevator shaft.  The problem is, she looks evil.  The beautiful shining heroine is gone from sight, replaced by, despite my best efforts, a witchy looking character.   Not all my characters are Warlocks, so the witchy thing doesn't apply. They're awful too.  I know my girl is in there somewhere.  I could start wearing her helmet all the time.   One of those nasty smoking helmets with horns, ya, that's pretty sweet.

390 gold to change her looks, by the way.  It should be free to try to fix your character, eep.

Sunday, July 15, 2018

My Blaugust Story

(Title stolen from Survivor's "My Ponderosa Story").   The blogosphere has really come alive in preparation for Blaugust, and I'm enjoying people's "Why I blog" stories.   Here's mine.

I'm pretty sure this will be my first Blaugust.  We're always off on ten day vacations in August in places with spotty Internet, so it hasn't worked out.  We finally decided it is way too hot everywhere in August, and my husband super can't take the heat, so we're traveling at other times.

This may be the fifth or sixth incarnation of my games blogs.  For some reason, I periodically just pop em', and poof they're gone.   Soon enough I start a new one.  I have three other blogs and the content I write here just doesn't fit in any of them.  For me, don't cross the streams, I say.

That doesn't mean what you think it means.  My blog won't rule Blaugust, hehe.

I have a post goal of 100 posts for the year, and in November/December I'm always trying to squeeze in a ton of posts to reach the goal.  Blaugust should put me on Easy Street for this blog.  This post puts me at 31 for the year!  Whoo hoo!  I got this.

I'll be using my weaselly November/December crunch time techniques to make sure I get the 31 August posts.   Look away now.

Friday, July 13, 2018

Wow Alt Addiction's Leveling Plans For Battle of Azeroth: Great Idea

Wow Alt Addiction posted his leveling plans for his many alts in the new expansion.   I'm not sure if he rotates between them or methodically runs each to max level one by one.

If you look at the two year time frame of most expansions, there is plenty of time to do it either way.  You don't want to be me and wait, Last Minute Louie fashion till a new expansion is announced, then you're amazed (!) at all the cool content added, and all the things you wish you had done as the expansion went along.

I am determined this time around to keep up with all of the content releases.  With all the characters who are eligible.  I know I can do it!

Here is my plan for leveling, and I will most likely go back and forth between characters, as I always do:

Demon Hunter
Death Knight

In Legion, I sent characters to start all over the Broken Isles map thinking it would keep things fresh.  I now think I should have just gone clockwise.  That's how I'm approaching Kul Tiras, everyone will go Tiragarde Sound, Drustvar, Stormsong Valley.

Dread Patch 8.0, Battle For Azeroth Pre-Patch on July 17th

For the first time, I am wishing the Pre-Patch for the expansion wouldn't come till...later sometime.   That Stat Squish.  The Talent changes (argh!)

I'm eager for the expansion itself and am pretty tired of the Broken Isles.   Far more exciting adventures are ahead, that I know.

I've sent all my 110s through the Silithus quests to close off your Artifact Power (even though it does max it out, the dozens of Artifact Power Rewards just keep pouring in and you have to sell them off to a vendor).  Now useless.  In fact, when you'd get something worth fifty bazillion trillion in Artifact Power and your Artifact Experience Bar barely moved, it felt pretty useless anyway.

I wasn't going to send my newly 110 Demon Hunter to do those quests because I thought at iLevel 780 she wouldn't be able to do the quests at all.   But then I thought, what if she's really held back by not having that Power Maxed.

It took over an hour with some dungeon runs interspersed, creeping her iLevel up to 805!!! just to get the Mineral Drops from the little ratty creatures.  I could not do more than one at a time and used up a load of health potions just to kill each one.  Was able to skip the Guy in the Outhouse quest and the Silithid Brains Quest and still complete the Artifact sequence.  My Demon Hunter went from Artifact Power of 7, yes, 7, to 143.  Yo.

Further prep for Tues is still working on my Rogue's iLevel, and the Demon Hunter, who now stands a fighting chance.  Maybe.

I'm going to take screenshots of my current Talents and Rotations so I have a base for all the changes incoming.

Then I'm ready.

Thursday, July 12, 2018

The Triumphant Return of Blaugust

Just when you've been reading that things are awfully quiet in the blogosphere, a battlecry goes up from Belghast of Tales of The Aggronaut.    Check there for all of the exciting details!

In a nutshell, you write a post on your blog every day for the thirty one days of August.  It is easier than it sounds.  You'll get lots of ideas from the long time bloggers who have volunteered to be mentors for Blaugust.

Don't have a blog?  In a fiendishly exciting development, The Newbie Blogger Initiative is now part of Blaugust.  It's a great encouragement for you to create and get your blog started.  Some really great blogs started as part of the Newbie Blogger Initiative.  We'll all be reading and cheering you on.

Also included this year will be Developer Appreciation Week, something I always mean to write about but have not.   Now I can get credit  for my heartfelt post.

I really do appreciate the people who create the worlds I get to spend time in.

Check Belghast's blog for the information on the Discord channel for Blaugust.   Lots of your favorite game bloggers are there, it's a great opportunity to converse.

Note  I've added any blogs to my blogroll for those signed up or mentoring that I didn't have, I do love game blogs so I had most :)

Updated blog roll with new participants 7/13/18

Friday, July 6, 2018

The Little Hero That Could

In yet another bold move to get my characters to the Broken Isles I sent my Warrior at an undergeared level 98 through the introductory scenarios for the Broken Isles (getting a ring and weapon that moved her iLevel up a notch). 

Then off she went to do her Warrior scenario.  It went surprisingly well.  For the first time, an npc commented that she was smaller than expected, but by scenario's end she was being called "Little Hero."    I love gnomes.  Finally someone appreciates how those tiny little characters have big big hearts and heroic souls.

The Warrior Order Hall is called Skyhold, but, good grief, it's the Halls of Valor!  It even has Odyn sitting around in his big chair.

Then there's the Flight Master who sends you basically down a hole, and you come flying down out of the sky to land at Krasus' land with an earth shattering BOOM.   Why have I never noticed anyone flying down out of the sky there before?

So she's ilevel 629 after doing the introductory things, getting her artifact and knocking out an easy couple of Aszuna quests.   She had a much easier time than my Death Knight level 101 ilevel 653 doing the same series of things.  I don't see how that works.

Still, I dreamed about "the little hero" most of last night.

Tuesday, July 3, 2018

July Gaming Goals

I'm going to try Game Goals for July.   Modest goals to be sure!

Aywren Sojourner does them       and Justin Olivetti (must drink more coffee before close to writing Justin Bieber)  does them

World of Warcraft

On Black Water Raiders:

Gear up the Fabulous Seven in preparation for BFA.

Move Death Knight, Monk to level 110.

Get Shaman, Hunter, Warrior to level 100 and to the Broken Isles.

Tidy up quest logs.

Lord of The Rings Online

Try to work the Burglar all the way through the Lonelands, finally.

Do the unthinkable and buy bank space because, she is the also the cook, and all these tasty treats are filling her bags, that I'd like to just store away.

Get that poor Warden out of the starter area.

June Wow Notes

I spent much of June trying to raise item levels and finish class quests for The Fabulous Five (Druid, Rogue, Paladin, Fire Mage, Warlock).   (There are actually now seven 110s so Fabulous Seven...)

There was also a goal to get my Demon Hunter to 110 which I did, yay!  I mastered her tricky movements so she can go dungeoneering without wild whomping of unintended mobs.   Quite an accomplishment, really.  Now she's at ilevel 780 and will need to be geared up considerably in order to go to what I describe to my spouse as "The Promised Land" of Kul Tiras with the Fabulous Five.

My Discipline Priest is also needing a little gearing up, but she could go as she is.  Problematically, I just don't see her as an effective dungeon healer, not with me behind the wheel, so she's never going in any unless I switch her to Shadow for dungeon runs, something easier to do in BFA, but I just like her being the class she started as.   She did do dungeons in the old days, when she had a ton of heals and shields to work with.  My thought is, she can be valuable in Island Expeditions, and maybe the Warfronts for group activity.

My poor Windwalker Monk.  I boosted her a couple of years ago, and also have no clue, so she's been moldering in her Garrison.   Something made me attempt her Legion artifact quests.   Unbelievably, she made it through.  You can't imagine how hard and embarrassing it was for me to play.  There are all these bridges in one section and I kept using this cool sounding move (at first on purpose, then ack by accident) that sent me flying off those high bridges over and over.  Gawd.  Once at the bottom, I'm looking up and thinking how am I going to get back up there.

The artifact section itself reminded me of the Vortex Pinnacle.  The boss guy was a potato head, sending like five guys with adds to fight my poor Monk before finally engaging himself.   Cone of shame, people, but I beat all the guys using two skill moves.   No deaths.

One the plus side, I do like seeing the Order Halls for each class, and while I like the Paladin and Mage Halls, the Monk has a WHOLE VILLAGE.  Nice.

Warrior is the only Order Hall I haven't gotten to yet.   My Warrior!  I love her so much.  She is a terrible noodle.

(Insert Pause while I check a level 96 Arms Warrior on another server who is not getting slain slain slain....)

Argh!  So my level 96 Arms Warrior has an ilevel of 554.  BWR Warrior is level 98 and has crawled to 574.   Warrior #1 lives the life, no problems.  Sooo...completely different talents chosen for #1.   Switched The Noodle to same talents, and boom!  She has got this.  An incredible difference.  Son of a Blank.

Created on an all new server mirrors of my beta characters who were meant to be mirrors of my Blackwater Raider characters but took on a life of their own.  These are taking turns at play. First I got everyone to level 5, then they'll switch after each level for fun.

Killed off a few other characters and put a single character on a couple of other servers to see if I like the server and to test if a character really can make their way in the world all on their own.

Some days after beating my head against the wall of Legion and the Broken Shore etc etc, it is nice to fall back to simple sweet little characters with their whole virtual lives ahead of them.

Alunaria does an end of the month screenshot gallery which I admire, so here, we have June for my Wow characters, including a few beta shots, all without comment, but you can see it's been a busy month.